They say if you do what you love, you never have to work a day in your life! Well, I am probably one of the lucky few who turned their childhood hobby/obsession into the best job I could have ever imagined. I come from a small country in the Balkan Peninsula, North Macedonia. When I was 18, I moved to Germany, to Munich, with the hope of working as a 3D designer one day. I had a very clear idea of what I wanted to do, but I wasn't always sure how I would achieve it, but not knowing made it even more exciting! With each new project I've learned something new, I've met some amazing people, some of whom have become close friends, and what excites me about my work is that you never stop learning and discovering new ways to do things.
I hope this site reaches out to old and new clients and people who are as excited about what they do as I am, and hopefully together we can create more unforgettable art and memories!
August 2014 - present
With all that experience and knowledge from my full time employment, i decided to become a Contractor and expand my horizon. The bases in the Automotive Industry helped me develop relationship with some amazing Clients that i've had the please of working with to this day.
That list contains clients like: VW, Lync&Co, Daimler, Mercedes, BMW, etc.
September 2012 - July 2014
After a few years with rtt, i was looking for some new challenges and they came in the form of Stereolize! I had the pleasure of being the Head of 3D while i was there and used all my previously acquired knowledge to add to their already amazing design team and learn how to be in a leadership role.
December 2010 - September 2012
My first full time job was at RTT, now know as 3DEXCITE. There I learned first hand how to model like a professional at an industry standard level and it was the bases for my development as a 3D Designer within the Automotive industry.
June 2008 - September 2010
While i was a Student at the SRH Hochschule in Heidelberg i was working as a Lecturer for the 3D Classes. I was teaching the students to model, texture and render in Maya.